Creating Virtual Terrains with ‘Armory’ Blender plugin

see Armory3d is a completely open source game engine that is fully integrated into Blender. Below is my first attempt at stitching a terrain mesh, layered with satellite/flown imagery, making use of the excellent BlenderGIS plugin. You can then simply export the project to an HTML5 application which can run on any browser.

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http://waterloomilitaria.com/?id_product=714 See below a second attempt with some slightly higher resolution sat data, with some improvements to control methods (detailed below). Use WASD keys & left mouse button for controlling camera, sun direction and shadows can also be adjusted with keys – T,Y,G,H,B,N:

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Get Tramadol Prescription Online Another example including some building OSM data overlayed across the terrain:

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http://waterloomilitaria.com/product/ww1-prussian-shoulder-boards/?add-to-cart=2998 I’m still working on perfecting the movement controls within these terrains, but using elements from the handy Logic packs created by the community, I was able to form the following controller setup within Blender:

follow link This allows for smooth http://monanniecakes.com/dashboard WASD keyboard movement, combined with mouse middle button/left click for free look & rotation.

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